Spot what changed in a picture, copy a sequence of pictures in order, and sort cards by a rule that keeps switching. Six levels, on screen.
Memory and Focus builds one skill: holding something in mind for a few seconds and using it. A child looks at a picture that then hides and says what changed, watches pictures appear one by one and copies the order, or sorts cards by a rule that changes from card to card. The three habits are remembering what you saw, remembering the order you saw it in, and switching to a new rule without being stuck on the old one. The game is made for children of about 6 to 8, in short rounds of one puzzle at a time, with no score pressure.
Level 1, What changed, shows 3 pictures for 6 seconds, hides them, and shows the table again with one thing new or one thing gone. A child taps which one it was. Level 2, Sharp eyes, shows 5 or 6 pictures for 4.5 seconds and adds a third kind of change: one picture has moved to an empty spot. Level 3, Copy the order, shows 3 or 4 pictures one at a time, each for one second, and the child taps them in the same order. Level 4, Long order, shows 5, 6 or 7 pictures at 0.7 seconds each, and the same picture can come twice, though never twice in a row. Level 5, Switch the rule, shows five cards and two boxes. Under every card is a rule, colour or shape, and the rule changes along the row, so a blue circle may need to go left by colour and right by shape. Level 6, Rule master, adds size and the word NOT, which means the box that does not match, and gives seven cards. Levels 4 and 6 are hard on purpose.
There are 36 everyday pictures, such as a dog, an apple, a key and a rocket, and no two look alike. In a what-changed puzzle exactly one thing changes, and the wrong answers are chosen so that remembering is what tells them apart. When one thing is new, the wrong answers were all in the first picture. When one thing is gone, the wrong answers were never shown at all, so only the picture you remember can say which one was there. When one thing has moved, the others stay exactly where they were. In a copy-the-order puzzle the only right answer is the order that was shown. In a rule puzzle each card shows its own rule, every card is picked so that the rule matters, and both boxes are used. The tests read every answer back from the drawing, 500 puzzles per level.
By default the game moves up a level after three right answers in a row and down after two wrong in a row, and a child or parent can pick a level. Today's 5 is five puzzles made from the date on your device, so everyone with the same date gets the same five. This game is screen only and has no printable worksheet, because the pictures have to appear and disappear. The speaker button reads every question aloud, and Hear it again repeats it. While a picture or a sequence is showing, the answers are hidden so there is nothing to peek at.
It does not measure memory or give a diagnosis, and it is not a test of attention problems. If a child finds the longer sequences hard, that is normal: five or more things in a row is a stretch at this age. It does not time the child's answers, because rushing is not the goal. A wrong try can be corrected once, and the sequence is not shown a second time. Nothing is uploaded, and no account is needed.
It is written for ages 6 to 8. Level 1 shows 3 pictures for 6 seconds. Level 4 asks for a sequence of 5 to 7 pictures, which is a real stretch.
The answers are hidden while a picture or a sequence is on screen, so the child cannot use them as hints. In the what-changed game, the I am ready button ends the look early.
The games need pictures that appear and then hide, which paper cannot do. Other games on this site, such as pattern puzzles and fold and punch, print with an answer key.
It means the box that does not match. First find the box that matches the card on that thing, then put the card in the other box. If a card is blue, the left box is blue and the rule says NOT COLOUR, the card goes to the right box. The two boxes are labelled LEFT BOX and RIGHT BOX, and the speaker button reads every card's rule. NOT only appears on level 6.
No. Nothing is timed after the picture hides, so a child can think as long as they like. The only timer is how long the picture stays on screen: 6 seconds on level 1 and 4.5 seconds on level 2.
It stays in this browser on this device. Nothing about your child is uploaded, and no account is needed. The page counts visits with Google Analytics, never answers.