Roll five dice up to three times a turn, hold the ones you want and fill 13 scorecard boxes. Play solo for a best score, or take turns with up to 4 players.
A five dice game turn is up to three rolls of five dice, and then you must write the result into one of 13 boxes. The first roll throws all five dice. After a roll you can tap any dice to hold them and roll the rest again, and you may change which dice you hold before each roll. You can stop after one or two rolls and score. The boxes show the points you would get right now, so you compare before you tap. Every box is used once, so a game is 13 turns, and a box that does not fit your dice can be filled with 0. Space or R rolls and the keys 1 to 5 hold a die. The scoring below is the only rule set this page uses, and the dice are rolled with your browser's secure random number generator.
Ones, twos, threes, fours, fives and sixes score the sum of the dice showing that number, so three fours score 12. If these six boxes add up to 63 or more you get a bonus of 35 points, which is three of each number. Three of a kind needs at least three dice alike and scores the sum of all five dice; four of a kind needs at least four alike and also scores the sum of all five. A full house is three of one number and two of another and scores 25; five of a kind does not count as a full house. A small straight is four numbers in a row, such as 2-3-4-5, with any fifth die, and scores 30. A large straight is 1-2-3-4-5 or 2-3-4-5-6 and scores 40. Five of a kind scores 50. Chance scores the sum of all five dice. This version has no joker rule and no bonus for extra fives of a kind. The highest possible game is 375: 105 in the upper boxes, the 35 bonus, and 235 in the lower boxes.
Choose 1 player to chase a best score. A finished solo game adds to your games finished count and keeps your best score in this browser. Choose 2, 3 or 4 players to share one screen: players take turns in order and the page shows whose turn it is, and the buttons under the status line switch between scorecards so you can compare. The highest total wins, and equal totals are reported as a tie. Hot seat games are not added to the solo record. Changing the number of players starts a new game. The game in progress is saved in this browser, so closing the tab does not lose it.
Roll odds depend on what you keep. Holding a pair or triple and rolling the rest is the usual start. Keep the upper boxes in view: 63 needs an average of three dice per number, so a low score in sixes is costly. Straights are easiest to chase when you already hold three of the run. Use Chance as a place to put a bad turn, and use a 0 in five of a kind early, because it is rare. The page does not give hints or suggest moves, has no computer player, no sound and no online play. Scores shown in the boxes are the real scores for the current dice, tested for every box.
Up to 3. The first roll uses all five dice, and on the second and third you roll only the dice you did not hold. You can score after the first or second roll if you are happy with the dice.
If the six upper boxes (ones to sixes) add up to 63 or more, you get 35 extra points. For example 3 ones, 6 twos, 9 threes, 12 fours, 15 fives and 18 sixes total exactly 63. The page shows your running total out of 63.
A full house is 25 points for three of one number and two of another, such as 2-2-5-5-5. Five of a kind does not count as a full house here; it scores 50 in its own box.
A small straight is any four numbers in a row, for example 1-2-3-4 plus any fifth die, and scores 30. A large straight is five in a row, either 1-2-3-4-5 or 2-3-4-5-6, and scores 40.
375. That is 105 from the upper boxes (five of each number), 35 for the bonus, and 235 from the lower boxes: 30, 30, 25, 30, 40, 50 and 30. Reaching it needs a perfect game.
Yes. Choose 2, 3 or 4 players and pass the device after each scored turn. The chips above the dice show every player's total and switch between scorecards. Changing the number of players starts a new game.
No. Rolls and scores are processed in your browser and not uploaded. The game in progress, your settings and your best solo score are saved in this browser's storage only. The page counts visits with Google Analytics, never your dice.