See this week against last week, each skill's level and trend, what is going well and what needs practice, with a printable sheet for weak spots.
The parent corner turns the practice your child has done in the kids brain games on this site into a short report for a grown-up. At the top it sets this week next to last week: how many puzzles were tried, how many days they were tried on, and what share were right on the first try, for all skills together and for each group such as logic, math, English, science and spatial thinking. Weeks run from Monday to Sunday, so this week is Monday up to today. Below that are two lists. Ready for more names skills with a high share right at the current level. Needs practice names skills with a low share right. Every skill is also listed with its level out of the levels that game has (for example level 3 of 5), an arrow for the trend, and its accuracy. The daily workout streak is shown too.
Each time your child answers a puzzle in any of the kids games, the game saves a small count for that day and skill: how many puzzles were answered and how many were right on the first try. A right answer on a second try counts as answered but not as right, so the percentages are strict. The levels are the same saved levels the games use, where three right in a row move a skill up and two wrong in a row move it down. All of this lives in this browser's local storage. It is read here and nowhere else: this page sends nothing, and a different browser or phone has its own separate records. The page records no time, so it cannot say how many minutes were spent, only how many puzzles were tried.
A skill is judged on the last two weeks together, and only once it has at least 5 puzzles in that time, because a few answers say little. With 80 percent or more right it goes under Ready for more. With 50 percent or fewer right it goes under Needs practice. Anything in between, or with fewer than 5 puzzles, stays in the skill list without a label. The trend arrow compares this week with last week for one skill, and only shows when there are at least 3 puzzles in each week. It points up when the share right rose by 15 points or more, down when it fell by 15 points or more, and sideways otherwise. These are practice signs, not a test, and a skill that is hard on purpose can look weak at a new level.
When something is under Needs practice, the Print practice for weak spots button makes a 2 page PDF with 8 puzzles from only those skills, each at your child's saved level for that skill, with an answer key at the end. It uses the same builder as the weekly puzzle pack, so Letter and A4 paper both work, pictures print in black and white, and the PDF is made on your device. Each press gives new puzzles. The sheet is titled Practice for weak spots. A game that only works on screen, such as the memory games, cannot be printed, so if none of the weak skills can print the button is replaced by a note.
There is no single score, no rank and no comparison with other children, on purpose. One number hides which skill is strong and which is not, and a child's results depend on age, sleep and mood. Each skill stands on its own. A simple sum, such as 6 times 7, keeps a young child from wandering into this page; it is not a password and does not protect anything. Reset progress clears the levels, history, workout stickers and saved days from this browser, after a confirm step, and cannot be undone. Nothing is stored anywhere else, so there is no account to delete.
No. The games save how many puzzles were answered and how many were right on the first try for each day, not how long was spent. The report counts puzzles and days, for example 11 puzzles on 2 days this week.
A skill needs at least 5 puzzles in the last two weeks and 80 percent or more right on the first try. With 4 puzzles, even all right, it stays in the skill list without a label, because 4 answers say too little.
It compares this week's share right with last week's for that skill. Up or down means a change of 15 points or more, such as 50 percent to 70 percent. It only appears with at least 3 puzzles in each of the two weeks, otherwise there is a dash.
No. The records are saved in the browser where the games were played, so another device or browser shows its own, separate records. Clearing site data for this site removes them, and nothing is copied to a server.
No. It is a sum such as 14 x 7 or 83 - 46 that a 6 year old is unlikely to do in their head, followed by holding a button for 2 seconds, so a child does not wander in by accident. Anyone who can do the sum can open it, and the records are in the browser anyway.
After you confirm, it removes all levels, the practice history, the workout stickers and streak, and each game's saved Today's 5. Your read-aloud setting stays. It cannot be undone, and a new level 1 start follows on the next game.